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Advanced missions
All battlefield sports operators get access to the 'advanced games handbook', with a detailed explanation of how to set up a game, and the mission briefings. This handbook is provided free of charge as a pdf download, and contains a wealth of knowledge straight from the people who have been running Battlefield Sports games for decades.
In adition, the advanced games handbook has information about
- basic tactics you can teach your players
- info on organising clan wars
- an approach for setting up shop on festivals and village fairs
In a classic game of domination all teams fight over the control of a single point. In 3 point domination, there are 3 points that can be controlled by either team. In the end, the team that controls the most domination boxes wins.
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All players start in a large play area, which shrinks over time.
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Blow up the bomb in the enemy base, before they blow up the bomb in yours.
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This is a classic. Each team has a series of virtual flags (in a flag box) and the opposing team has to capture as many of them as possible.
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Move the supplies to the helicopter landing site in time
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The attacking team has to capture the 4 landmarks (in a specific order) before time runs out
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No teams, no friends on the battlefield.
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One bank, multiple teams of bank robbers. What are you going to do? Attack the bank? Defend your stash? Or try to loot the stash of the opposing team?
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Can the hunters find and kill the hidden survivors before the time runs out?
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Which team has the most loot at the end of the game?
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The snipers are outnumbered - but they're well-hidden!
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Eliminate the opposition. It can be that simple...
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The terminators have the biggest guns, the resistance has the most men.
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